MTLDepthStencilState

A depth and stencil state object that specifies the depth and stencil configuration and operations used in a render pass.

version(D_ObjectiveC)
extern (Objective-C) extern
interface MTLDepthStencilState {}

Members

Functions

device
MTLDevice device()

The device from which this state object was created.

label
NSString label()

A string that identifies this object.

Meta