Value | Meaning |
---|---|
Unknown0x0000 | An enumeration for the various options that determine how you can use a texture. |
ShaderRead0x0001 | An option for reading or sampling from the texture in a shader. |
ShaderWrite0x0002 | An option for writing to the texture in a shader. |
RenderTarget0x0004 | An option for rendering to the texture in a render pass. |
PixelFormatView0x0010 | An option to create texture views with a different component layout. |
An enumeration for the various options that determine how you can use a texture.