MTLTextureSwizzleChannels

A pattern that modifies the data read or sampled from a texture by rearranging or duplicating the elements of a vector.

version(D_ObjectiveC)
extern (Objective-C)
struct MTLTextureSwizzleChannels {}

Members

Variables

alpha
MTLTextureSwizzle alpha;
Undocumented in source.
blue
MTLTextureSwizzle blue;
Undocumented in source.
green
MTLTextureSwizzle green;
Undocumented in source.
red
MTLTextureSwizzle red;
Undocumented in source.

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