Value | Meaning |
---|---|
Vertex1 | A vertex function you can use in a render pipeline state object. |
Fragment2 | A fragment function you can use in a render pipeline state object. |
Kernel3 | A kernel you can use in a compute pipeline state object. |
Intersection6 | A function you can use in an intersection function table. |
Visible5 | A function you can use in a visible function table. |
Mesh7 | |
Object8 |
The type of a top-level Metal Shading Language (MSL) function.