Copies the parameter data into the provided buffer.
The device object that created the rate map.
A string that identifies the rate map.
The number of layers in the rate map.
Converts a point in physical coordinates inside a layer to its corresponding logical viewport coordinates.
Converts a point in logical viewport coordinates to the corresponding physical coordinates in a render layer.
The size and alignment requirements to contain the coordinate transformation information in this rate map.
The granularity, in physical pixels, at which the rasterization rate varies.
Returns the dimensions, in pixels, of the area in the render target affected by the rasterization rate map.
The logical size, in pixels, of the viewport coordinate system.