d-metal-binding v1.1.1 (2023-03-29T00:11:10Z)
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MTLSamplerDescriptor.lodMinClamp
metal
texture
MTLSamplerDescriptor
The minimum level of detail (LOD) to use when sampling from a texture.
float
lodMinClamp
()
class
MTLSamplerDescriptor
@
selector
("lodMinClamp")
float
lodMinClamp
(
)
float
lodMinClamp
(float )
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metal
texture
MTLSamplerDescriptor
functions
borderColor
compareFunction
initialize
label
lodAverage
lodMaxClamp
lodMinClamp
magFilter
maxAnisotropy
minFilter
mipFilter
normalizedCoordinates
rAddressMode
sAddressMode
supportArgumentBuffers
tAddressMode
static functions
alloc
The minimum level of detail (LOD) to use when sampling from a texture.