d-metal-binding v1.0.4 (2023-03-15T23:34:54Z)
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MTLSamplerDescriptor.lodMaxClamp
metal
texture
MTLSamplerDescriptor
The maximum level of detail (LOD) to use when sampling from a texture.
float
lodMaxClamp
()
class
MTLSamplerDescriptor
@
selector
("lodMaxClamp")
float
lodMaxClamp
(
)
float
lodMaxClamp
(float )
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metal
texture
MTLSamplerDescriptor
functions
borderColor
compareFunction
label
lodAverage
lodMaxClamp
lodMinClamp
magFilter
maxAnisotropy
minFilter
mipFilter
normalizedCoordinates
rAddressMode
sAddressMode
supportArgumentBuffers
tAddressMode
The maximum level of detail (LOD) to use when sampling from a texture.