d-metal-binding v1.0.4 (2023-03-15T23:34:54Z)
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MTLRenderPassDescriptor.renderTargetArrayLength
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MTLRenderPassDescriptor
The number of active layers that all attachments must have for layered rendering.
NSUInteger
renderTargetArrayLength
()
class
MTLRenderPassDescriptor
@
selector
("renderTargetArrayLength")
NSUInteger
renderTargetArrayLength
(
)
NSUInteger
renderTargetArrayLength
(NSUInteger )
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MTLRenderPassDescriptor
functions
colorAttachments
defaultRasterSampleCount
depthAttachment
getSamplePositions
imageBlockSampleLength
rasterizationRateMap
renderTargetArrayLength
renderTargetHeight
renderTargetWidth
sampleBufferAttachments
setSamplePositions
stencilAttachment
threadgroupMemoryLength
tileHeight
tileWidth
visibilityResultBuffer
static functions
renderPassDescriptor
The number of active layers that all attachments must have for layered rendering.