d-metal-binding ~master (2026-08-26T11:27:33.1656625)
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MTLDevice.newCommandQueue
metal
metal
MTLDevice
Creates a queue you use to submit rendering and computation commands to a GPU.
MTLCommandQueue
newCommandQueue
()
interface
MTLDevice
@
nogc
nothrow
@
selector
("newCommandQueue")
MTLCommandQueue
newCommandQueue
(
)
MTLCommandQueue
newCommandQueue
(NSUInteger maxCommandBufferCount)
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metal
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MTLDevice
functions
argumentBuffersSupport
minimumTextureBufferAlignmentForPixelFormat
name
newBuffer
newCommandQueue
newDefaultLibrary
newDepthStencilStateWithDescriptor
newFence
newIOCommandQueueWithDescriptor
newLibraryWithSource
newRenderPipelineStateWithDescriptor
newSamplerStateWithDescriptor
newTextureWithDescriptor
supportsFamily
supportsTextureSampleCount
mixins
__anonymous
Creates a queue you use to submit rendering and computation commands to a GPU.