A Boolean value that indicates whether the compiler can perform optimizations for floating-point arithmetic that may violate the IEEE 754 standard.
For a dynamic library, the name to use when installing the library.
The language version used to interpret the library source code.
An array of dynamic libraries the Metal compiler links against.
The kind of library to create.
An option that tells the compiler what to prioritize when it compiles Metal shader code.
A list of preprocessor macros to apply when compiling the library source.
A Boolean value that indicates whether the compiler should compile vertex shaders conservatively to generate consistent position calculations.
Increments the receiver’s reference count.
Decrements the receiver’s reference count.
Decrements the receiver’s retain count at the end of the current autorelease pool block.